That means we need some help, but not just for modding we also really need help for all the SW background which is really important (the mod will cover a period from the Yavin evasion to the fall of the Galactic Empire). Some screenshot to show you what the game looks like :Īs you can see the project is really important.
cial-forum or our topic at the official forum of the game : Indiegogo.I'm doing with some other people a Star Wars mod for the game X3 - Albion Prelude (. I know station building is the most profitable, but I tend to stay away, I struggle to makes ends meet most the time. Litcube's Universe has been updated to run with the Star Wars mod.
If you like my work please donate a few cents to help me free up time for this. X3:Albion Prelude version 3.0+ (latest is 3.3) currently for 6 Steam GOG. NOTE For Bounce to work you have to set a "activation/hotkey" for it in "interface options" same goes for X-Wing S-Foils "hotkey" (S-Foils require R2 to be installed on your ship.)B-Wing S-Foil not possible yet, in 0.96+ only) after pushing the key you assigned you'll see a message at the bottom "Bounce Activated" Instructions for S-Foils video youtu.be/vdwxbOjSuR8.Īdded: Victory II class Stardestroyer, previous Victory now a class I with missile tubes on sides only.Īdded: Tie Silencer (Temp low poly model for now)Īdded: Acclamator (civial republic type for Corporate sectror)Ĭhanged: Imperial Shipyard and Equipment dock now have their own models.Ĭhanged: reassigned many ships to correct slotsĪdded: CODEA Weapon System Libraries (latest) should fix any issues now.įixed: X-Wing T-70 S-Foils Script fix by Jonathan_AĪdded: CHF (Corellian Heavy Inetrceptor) 2 variants.Īdded: Mon Calamari M4, uses "Mako" as the name for now.
igg.me/at/mikhailskatchkov/x/12828366 This update has new-content, lots of bug fixes. The OCV will advance about one sector a day with this file, so while it's not the blitzkrieg of the earlier LU versions it should speed things up a bit. Copy this file there, start a new game and you should be good to go. Its really too hard/challenging, as a terran. This mod adds High quality ships, locations and sounds, as close as possible to the original films, something most people seem to loose focus of.
The Argon-Terran War on the X3: Albion Prelude forum board. Star Wars Mod for the Egosoft X3 series game, specifically Albion Prelude. Titled Reunion, Egosoft introduced enhanced graphics and other gameplay elements, which were then further advanced with the follow-up release of Terran Conflict (TC) in 2008. X³: Albion Prelude is the expansion to X³: Terran Conflict.It is the last game of the X series to be made with the original engine and includes several new ships and features such as war zones and the Stock Exchange. youtu.be/3_szXRSWjtA If you like my work please donate a few cents to help me free up time for this and keep this project alive. Make a new folder in your X3 AP /addon folder and name it 'types' (without quotation marks). X3 Albion Prelude Mods Star Wars X3 rolled out in 2005 as the sequel to X2. Several new ships added, a lot of restructuring done, unfortunately Save-games will not work.ĪTTENTION! Video tutorial on installation and S-Foils check, just a quick rushed video.